Good Morning, Arulco!

Page updated 19 September 2017
Site updated 15 October 2017


v1.09 of Arulco Vacations
 is available for download!



The re-write of this blog for v1.09 will proceed slowly because of the demands of real life.



Note:
v1.09 is a MASSIVE upgrade
of Arulco Vacations! 
We passed the 10,000 view mark on 31/Aug/2015!
We passed the 20,000 view mark on 17/Jan/2016!
We passed the 30,000 view mark on 09/Apr/2016!
We passed the 40,000 view mark on 11/Jun/2016!
We passed the 50,000 view mark on 10/Aug/2016!
We passed the 60,000 view mark on 04/Nov/2016
We passed the 70,000 view mark on 15/Jan/2017
We passed the 80,000 view mark on 18/Apr/2017
We passed the 90,000 view mark on when I wasn't looking! 




Welcome to the Arulco Vacations, a Tweak of Jagged Alliance 2 v1.13 Release7435 Build7609 where your safety is your own concern, not ours. A word of advice: bring a BIG gun and lots of ammo! Don't be like John and Mary Kulba, who left their guns at home and had to beg some wigged-out mercenary dudes for an escort to the airport, and ended up riding in a stolen ice cream truck going in the wrong direction driven by some crazy, gun-toting foreigners, and crashing through blockades manned by elite soldiers charged with stopping these whackos at all costs! Come well-armed and I can promise you white sand beaches, sparkling blue waters, and hidden amidst the emerald green trees are hordes of Red Shirts just asking to see your best shot.


Jagged Alliance 2, yo. One of the best PC games ever. Period. I'm still playing it like it's 1999 -- which is when it was released. Nowadays it's the ever-evolving v1.13 or one of many mods made for this game. To everyone who has modded this game, I give thanks! I hope this tweak can entertain you like your mods have entertained me.

Stella says: It won't mean anything when you're dead.

I will be putting all my JA2 v1.13 tweaks up here. Use the menu bar to the left to get to the specific topics of modification. The site is under continuous construction as there will be new additions, changes and tweaks happening to Arulco Vacations as fast as I can make them. Don't hesitate to comment, critique or otherwise give input on the way you'd like to see things done. There are aspects of this game I know little to nothing about because each play-through plays out differently, and every gamer games differently. There are probably things within the game I will never encounter -- which makes it hard to tweak those things if I don't know they are there or how they work in-game. Why a tweak and not a mod? Simply because I am only doing what the modders of v1.13 have enabled every player to do -- tweak their mod to the Player's own liking. That said, this 'tweak' has become a major mod that 'tweaks' almost every aspect of the game.

Wink says: I'm sure you'll be happy with my potential. Everybody says I have a lot of potential.


Once again: many, many thanks go out to the modders of this game. They have externalized many of the functions of the game -- and it is that work that allows me (and you) to tweak the game to our liking. You can find these fantastic people over at The Bear's Pit. They are superb modders, and this Tweak is possible only because they have made it easy for all gamers to tweak v1.13 to fit their own style of play. That is what Arulco Vacations is: a tweak to fit my style of play.



The game itself is a well-rounded endeavour of the many aspects of controlling a team of mercenaries paid to overthrow an evil dictator -- Queen Deidranna Reitman. Along the way you also free the people, which is nice.


I must say, it's a happy view of mercenaries that doesn't fit well in the real world. However, the character portrayal in-game is such that it is understood from the start that this game is a comical parody of real life. It succeeds on that level, and it has great combat as well!


The Player has the ability to try many different battle tactics, and every fire-fight is unique unto itself no matter how many times on the same map you've had to fight. The re-playability index is off the charts, yo. There's role-playing involved also, strategic planning, economics, character inter-relations and more all rolled into a cohesive and fun game. The depth of the game is probably unequaled.


Thanks to many dedicated gamers over the years this game has been heavily modded. There are a myriad different mods out there for JA2. My tweaks start from the v1.13 Release 7435 Build 7609 mod. I returned to JA2 just after this Build was released, lucky me!


My tweaks seek to bring out more of a 'Cult B-Movie' type of environment -- to heighten the incongruities between the game and real life while making it more true-to-life, believable and fun. There is always a fudge factor between gaming experience and reality, but I do my best to minimize the fudgyness. It's a tall order, and I'll probably fail on it for many people, but even then my tweaks are only tweaks -- and each Player can tweak my tweaks to their liking or not use them at all.  As well, my tweaks come from my own experience with the game, and though I have played it off and on for years I have never successfully completed it without cheating.


It IS that difficult -- and that difficulty is part of what makes it a great game. Hey, nobody said overthrowing a country with only a squad or two of mercenaries was gonna be easy, yo. There's a whole army to defeat . . . and then there's those giant bug creatures . . . and the zombies! "Danger, Will Robinson!" A vacation in Arulco is not for the faint of heart, nor for the inexperienced. This is war!



Ayup! This is Cult B-Movie material, for sure! Oh, and did I mention you'll get the opportunity to meet many exotic and exciting people!


Arulco Vacations also has a forum at The Bear's Pit! As well, there is a Facebook page dedicated to Arulco Vacations. Be sure to come visit!


Use the links on the left of every page to get to the different sections of this site. More sections will be installed as I continue updating and documenting every aspect of Arulco Vacations.


There have been several exciting new features added to JA2v1.13 since r7435b7609, and when they are all fully fleshed out and ready for prime time I will incorporate a newer JA2v1.13 build into Arulco Vacations.

Arulco Vacations is not compatible with other mods of v1.13. it was designed to be installed alongside the 2014 Stable Release of v1.13, otherwise known as release 7435 build 7609.

That said, one gamer ("Wolf00") has indicated the Arulco Vacations is working nicely on the  SCI-7623 release of v1.13.

Some of the new features that will become available in newer releases of v1.13 will change some of Arulco Vacations a lot -- such as the new Militia options that allow individualized and persistent militia characters.